Forged Plate
Infantry gain flat pierce and cut armor, shrugging off arrows and blades.
- Infantry: +4 PierceArmor, +4 CutArmor
Faction
Tough, defensive, slow: heavy armor, crush/pierce resistance, high health; hold the line and grind the enemy down.
| Unit | Class | Cost | HP | Damage | Type | Atk/s | Range | Pierce | Cut | Crush | Magic | Speed |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Light Infantry | Infantry | 100 | 150 | 35 | Cut | 0.333 | 2 | 25 | 25 | 25 | 25 | 0 |
| Spearman | Infantry | 100 | 150 | 32 | Pierce | 0.333 | 12 | 50 | 50 | 50 | 0 | 0 |
| Archer | Ranged | 100 | 100 | 40 | Pierce | 0.333 | 35 | 25 | 0 | 0 | 50 | 5 |
| Knight | Infantry | 150 | 100 | 55 | Cut | 0.333 | 2 | 50 | 50 | 100 | 0 | 0 |
| Heavy Cavalry | Cavalry | 200 | 400 | 30 | Crush | 0.333 | 2 | 50 | 50 | 50 | 0 | 5 |
| Lancer | Cavalry | 200 | 350 | 60 | Pierce | 0.333 | 3 | 50 | 50 | 50 | 0 | 5 |
| Cavalry Archer | Cavalry | 200 | 150 | 50 | Pierce | 0.333 | 35 | 25 | 0 | 0 | 50 | 5 |
| Mage | Ranged | 150 | 125 | 20 | Magic | 0.333 | 25 | 0 | 25 | 0 | 50 | 5 |
| Cavalry Mage | Cavalry | 200 | 200 | 20 | Magic | 0.333 | 27 | 0 | 0 | 0 | 0 | 5 |
| Berserker | Infantry | 200 | 125 | 35 | Crush | 0.667 | 2 | 0 | 50 | 0 | 50 | 0 |
| Cavalry Priest | Support | 300 | 200 | 20 | Crush | 0.667 | 2 | 0 | 0 | 0 | 0 | 5 |
| Priest | Support | 150 | 125 | 10 | Crush | 0.667 | 2 | 0 | 50 | 0 | 50 | 5 |
Infantry gain flat pierce and cut armor, shrugging off arrows and blades.
All units gain a solid boost to maximum health.
Ranged units dig in with heavier crush armor to hold their firing line.
A free pair of Spearmen reinforces your battle line each round.
The whole army resists crowd control and slows, refusing to be moved.
Infantry stack heavy crush and pierce armor plus flat damage reduction to become an immovable wall.
Grinding attacks: all units gain attack damage but the army moves even slower.
Retrains Spearmen into armored Swordsmen and hardens them against blades.
Archers hit far harder in exchange for a slower rate of fire.
Unlocks the buyable Mage, whose runic wards bolster the line.
A free elite Knight shipment and army-wide health and damage reduction turn the line into a fortress.
Transforms the whole spear line into Heavy Cavalry battering rams with fortress-grade armor.
The entire army takes 20% less damage and cannot be slowed or controlled.
A free volley of Archers plus a massive damage boost make your ranged line a killing wall.
Upgrades your Knights into thundering Heavy Cavalry and unlocks buyable Cavalry Archers to grind from range.
All live factions currently receive the shared armory item list.
| Item | Cost | Targets | Effect |
|---|---|---|---|
| Horse Barding | 180 | Cavalry | +6 crush armor to cavalry. +6 CrushArmor |
| Leather Boots | 120 | Infantry | +15% move speed to infantry. +15% MoveSpeed |
| Iron Horseshoes | 150 | Cavalry | +15% move speed to cavalry. +15% MoveSpeed |
| Fletched Quiver | 150 | Ranged | +12% attack speed to ranged. +12% AttackSpeed |
| War Rations | 220 | All classes | +15% health to all units. +15% Health |
| Reinforced Shields | 180 | Infantry | +5 cut & pierce armor to infantry. +5 CutArmor, +5 PierceArmor |
| Warding Charms | 200 | All classes | +6 magic armor to all units. +6 MagicArmor |
| Whetstone | 150 | Infantry | +12% attack damage to infantry. +12% AttackDamage |